insert delete get random 1
https://leetcode.com/problems/insert-delete-getrandom-o1/?tab=Description
class RandomizedSet {
public:
/** Initialize your data structure here. */
vector<int> vec;
map<int, int> hash;
RandomizedSet() {
srand(time(NULL));
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
bool insert(int val) {
if(hash.find(val) != hash.end())
{
return false;
}
int index = vec.size();
vec.push_back(val);
hash[val] = index;
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
bool remove(int val) {
if(hash.find(val) == hash.end())
{
return false;
}
int index = hash[val];
vec[index] = vec.back();
hash[vec.back()] = index;
vec.pop_back();
hash.erase(val);
return true;
}
/** Get a random element from the set. */
int getRandom() {
int size = vec.size();
if(size == 0)
{
return 0;
}
return vec[rand()%size];
}
};
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* bool param_1 = obj.insert(val);
* bool param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/